I'm a university student studying Information and Communication Technology. I have a keen interest in software development, artificial intelligence and all things technology.
A website for viewing upcoming, anticipated, top rated and most viewed games
on top of relevant information about singular titles.
Frontend is built with React and Tailwind.
Backend uses Hono for production. Initially I went with Express,
but I wanted to deploy to Cloudflare pages so Hono was extremely straightforward to adopt.
The data is acquired through the IGDB API.
A very basic and as of now an unfinished 2D-game. The enemy AI is very basic and needs a lot of honing. It wonders aimlessly until the player comes to the cone of vision which is visible in the photo. It then uses a modified BFS and has some heuristics when it tries to hunt the player. The game in general has a state machine type of architecture to make the menus and all work. Made completely in pygame.
A simple game made in Pygame that utilizes MediaPipe and OpenCV libraries
for hand tracking. The idea came from the popular mobile game "Fruit Ninja".
The katana which is used for slicing the fruits is controlled by moving your hand.
Disclaimer:
Taking a screenshot was rather awkward due to the controlling mechanism...
An exam creation tool for teachers made with React. It is meant to ease the making of printable exams and is only meant for that and not electronic ones. The app isn't that fancy looking as it was created for specific need of an acquaintance of mine. All the additional buttons and such are hidden when printing.
My solutions to some of the AoC puzzles. Includes solutions from -22, -23 and -24 iterations of the event.
This project was done as a course project. It involved forking four child processes which pipe data back to main process. Another process in a different file then creates a shared memory segment. The main process attaches to it and writes to it. Finally the seperate process reads and prints. A better and longer explanation is available in the repository.
Playstation Store crawler made with Python. Uses BeautifulSoup library to find the html elements after requesting the page. Is able to fetch single game prices. This was initially made for a course final project. Needs a bit of updating at the moment.
A Fullstack application created as a part of course which had the slightly modified content of the six first parts of the fullstackopen.com. Emphasis of the course was on learning the stack and not so much on the visual side. Link coming later when I organize all sub-assignments into one repository.
Fullstack web app and my first proper programming project. Backend uses Python and Flask. Frontend is HTML, CSS and JavaScript.